SPACE,
CENTRE, AND EXCHANGING ON PRINCIPLE 53
move,
and shows again that there are no simple
rules)
16...acc8 17 thc2 eac5 18 t?ie3! and
White is
ready to play taed5 with a standard ad‑
vantage.
His e-pawn is protected in view of
18...tcxe4
19 ti)cd5! e5 20 Wixb61Lixd5?! 21
1?ixd5
eac3 22 ii(xd6!12)xd1 ? 23 iiiif64-sth6 24
xg2 25
4)6+ ith5 26 *Mt
9...bd7
10 :tad a6 11 'UM Mb8 12 b3
0-0 13
eh4
Again,
White wants to exchange at least one pair of bishops, and maybe both,
to limit the effectiveness of a black pawn-break with ...b5.Compare the
Hedgehog games above. The g2‑bishop will often be exchanged by del, but White
can also explicitly avoid its exchange by h3, allowing Black to double his
pawns after •si xf3 in return for open lines and a throng bishop (this type of doubled
f-pawn position is increasingly popular on both sides of the
board; see Chapter 2, Section 2, on doubled pawns).13.0:te8!?
But now
it's the cramped side that avoids ex‑changes, very much as Kasparov did versus
Kramnik in a similar situation. The reader may recognize
this idea from the Dragon Sicilian.14 h6 h815 h3!?
Perhaps
15 e4!?, since 15...b5?! 16 cxb5
axb5 17
b4 seems to favour White.
15...b5!?
16 cxb5 axl:o5 17 WM
Now 17
b4 is ineffective due to 17... xf3 18
exf3
ithe5.
17...
xf3 18 exf3 12)1e5 19 g2 /c6 20
lith4
Via5 1/2-1/2
The
Philosophy of
Exchanging
in a Broader
Context
In the
last two sections I have been particularly concerned with the issue of
exchanges with relation to space. In part this arose
because in collecting master annotations, I have often noticed comments such as
'Since he commands more space, White (Black) avoids exchanges’
or 'White (Black) follows the principle of seeking exchanges when one has less
space'. On the other hand, I haven't seen the annotation
`Possessing
more space, I sought simplification' or 'Confined to three ranks, Black avoids exchanges
that would reduce his counter play', or anything similar. Yet in most
of the games and notes above, we have seen exchanges favoring the side with more
space. That is not to say that there aren't also plenty of
examples that support the conventional wisdom. The points that no generality can
be applied. An example of this attitude appears in Dvor‑etsky's book School of
Excellence 3: Strategic
Play.
The author, a favorite of mine, is one of the most insightful of
theoreticians when writing about opening and middle game strategy. Nevertheless,
even he is subject to classical oversimplification and, I think, errors about
various old saws that we all grew up with. In his chapter on 'Advantage in
Space' , he advocates the classical notion: "The side who has an ad‑vantage
in space can freely maneuver with his pieces, switching them from flank to
flank,
whereas
his opponent often lacks scope for mandarin, and his pieces hinder one another.
From
this it is clear that, if you have an advantage in space, it is advantageous to
retain as
many
pieces as possible, whereas in a cramped position, by contrast, you should
aim for ex‑changes", soon adding "All these considerations are fairly
obvious." But he then adds
scant
evidence favoring, and some contradicting, his own thesis. Dvoretsky gives a
single
game in
which Black has surrendered the centre in a Pirc Defence resulting in a
position struc‑ turally similar to those in the first
chapter of this book. He criticizes Black, who has less space, for failing to exchange
pieces and then White for encouraging exchanges on the very next
move. Dvoretsky calls this "an astounding strategic mistake". That it
is a mistake is clear, although White probably just missed the move sequence
that followed the exchange and thus invalidated it. Be that as it
may, one is left won‑
dering
whether this example by itself is meant to justify the broad claim quoted
above. After all, we have seen many counter-examples, particularly in this type of
pawn-structure. The obvious problem with Dvoretsky's reasoning is that
exchanges may simplify the task of the side with space, whose pieces are
still more easily transferred from flank to flank, in some
cases with greater or decisive effect. In Dvoretsky's next few examples, the issue of
exchanging to free a cramped game isn't essentially involved,
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